What are the some useful macros in iOS / Objective-C?

What is Macros?

Macros are preprocessor definitions. It mean that before your code is compiled, the preprocessor scans your code and replace the definition of macros wherever it sees the name of your macro.

Mostly we use macros for defining constants. But, you can not see the value of the variable in the debugger. (I don’t care at all :-P)

I have been writing code for almost 3+ years. During that time, I used so many macros. Few of them I listed below and hoping you will also use same them in your code.

/** Float: Degrees -> Radian **/
#define DEGREES_TO_RADIANS(degrees) ((M_PI * degrees) / 180.0
/** Float: Radians -> Degrees **/
#define RADIANS_TO_DEGREES(radians) ((radians * 180.0)/ M_PI)
/**Navigation - Go back - POP view controller **/
#define GOBACK [self.navigationController popViewControllerAnimated:YES]
// Timer Invalidation
#define UA_INVALIDATE_TIMER(t) [t invalidate]; t = nil;
// Device Info
#define IS_IPAD     (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPad) /** BOOL: Detect if device is an iPad **/

#define IS_IPHONE   (UI_USER_INTERFACE_IDIOM() == UIUserInterfaceIdiomPhone) /** BOOL: Detect if device is an iPhone or iPod **/

#define IS_IPHONE5  ([[UIScreen mainScreen] bounds].size.height == 568)?TRUE:FALSE /** BOOL: Detect if device is an iPhone5 or not **/
/** BOOL: Is iOS version is greater than or equal to specified version**/
            ([[[UIDevice currentDevice] systemVersion] compare:(v) options:NSNumericSearch] != NSOrderedAscending)
#define IS_RETINA_DEVICE ([[UIScreen mainScreen] respondsToSelector:@selector(scale)] && [[UIScreen mainScreen] scale] >= 2) 
/** BOOL: Is multi tasking support by device or not **/
#define IS_MULTI_TASKING_SUPPORTED ([[UIDevice currentDevice] respondsToSelector:@selector(isMultitaskingSupported)] && [[UIDevice currentDevice] isMultitaskingSupported])
// Colors
#define UA_RGBA(r,g,b,a)    [UIColor colorWithRed:r/255.0f green:g/255.0f blue:b/255.0f alpha:a]
#define UA_RGB(r,g,b)       UA_RGBA(r, g, b, 1.0f)
// Return "YES" or "NO" string based on boolean value
#define NSStringFromBool(b) (b ? @"YES" : @"NO")

You can use also write your own macros as per your requirements. Check out list of macros that I used in my application.


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